Data Assignment > Structural Element Properties > Assigning element properties |
|
|
|
Element properties are assigned to objects as a set. Only the currently active set is assigned to selected objects by clicking button of the dialog. The general procedures of assigning data are explained in a previous section, and so will not be repeated here. Rules of object selection for property assignment and the display of the assignment are briefly explained below.
> Selecting objects to assign element properties
Element property sets can be assigned to various objects. However, the data sets a re eventually assigned to elements constituting the objects. For example, assigning a data set to a volume is equivalent to assigning the set to all elements within the volume. Therefore, the data sets can be assigned either to individual elements or to the kind of objects which contain the actual elements involved in the finite element analysis. The assignable objects differ depending on the analysis subject or the analysis class of element as summarized in the following table.
analysis subject
|
analysis class of element
|
assignable objects
|
plane stress/strain |
plane/surface |
surface mesh, surface element |
3-D solid structure |
volume |
volume mesh, volume element |
2-D truss 3-D truss |
truss |
curve, truss element |
2-D rigid frame 3-D rigid frame |
frame |
curve, frame element |
interface |
interface |
curve |
slip bar |
slip bar |
curve |
embedded bar |
embedded bar |
curve |
< Assignable objects for element properties >
> Overriding previous assignment of element properties
If you assign a data set to objects on which another data set has already been assigned, the newly assigned set will replace the old one. Thus, one data set at most is assigned to an element.
> Representation of element property assignment
Elements assigned with element properties are drawn in red. The elements assigned with the currently active data set are highlighted in dark red The assignment is always represented by boundary lines of each element, regardless of the rendering mode.
|
|